var p:point; var q:point; var r:point; var s:point; var t:point; var u:point; var v:point;
[setup]{ p = new point(30, 30); q = new point(30, 30); r = new point(30, 30); s = new point(30, 30); t = new point(30, 30); u = new point(30, 30); v = new point(30, 30); }